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Post by Velaryon on Dec 9, 2010 17:03:37 GMT -5
Before my old computer died, I maintained a list of all the magic items that each character had. This allowed me to track how each of you was doing in comparison to the recommended wealth-by-level guidelines, and to also make sure that each of you had relatively equal amounts of gear relative to one another.
Unfortunately, I lost that data when I lost my old computer. I would like to make a new list, but to do that I need to know what each of you has. We can take care of this at the beginning of the next session if you prefer, or you could give me a list on here (in the form of a reply here or a PM, I don't care which).
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leon
Hellfire Warlock
Posts: 185
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Post by leon on Dec 10, 2010 2:24:59 GMT -5
copied word for word of my character sheet.
haversack wand of flying x48 (charges) scroll of icestorm scroll of teleport wand of cure mod x31 rod-o-bodily resto eagle eyes gloves of E. A. fell chasuble (greater) belt of awesome +4 (dex and con) vest of cha +4/res +1 journey book ring of sustenance
edited for the changes from the last session.
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Thallatos
Dread Necromancer
All the "evil" power for all the good applications
Posts: 185
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Post by Thallatos on Dec 11, 2010 14:09:07 GMT -5
Cloak of Resistance +3 Circlet of Mages (also +2 charisma as per the rules in the compendium) Skill Shard (Bluff) Rod of Wonder Tourc of Displacement Goggles of Night Portable Hole Bag of Holding Type 1 Rod of Undead Mastery Ring of sustenance
138 HD of Undead
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Post by Velaryon on Dec 11, 2010 18:36:17 GMT -5
Thanks guys. That tells me right where you guys are at in comparison to the standard guidelines. Not counting the instant fortress, Leon is right on track, with more than the minimum for level 12 but less than a level 13 character should have. The fortress puts him over, but we already knew that. i should note that i meant to give the hat to thallatos for forgot. The hat occupies the same item slot as his circlet, so he can't use them both. He'd have to lose that charisma bonus whenever he wanted to wear the hat. When totalling your wealth, I value the undead at their cost of creation (25 per hit die). Under this system, you actually come in a few thousand gp below recommended wealth for level 12. I think valuing the undead at that price makes them very cheap for what they are, but since you invest the resources to actually make them (casting the spell a bunch, taking feats to improve upon it), it seems fairer than valuing them at double the creation cost (like the market value of magic items, for example). Likewise if someone were to create magic items, I would value those items at the cost to create rather than market value, since they spent the feat (or class ability in the case of warlocks) to be able to craft items, and spent the other resources (XP) to do so. Hopefully that makes sense to everybody and is fair. Also, I'm surprised you haven't used that Skill Shard yet.
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Tyrrox Zym
Monster of Legend
Sea hag river dragon mer kraken men exist!
Posts: 473
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Post by Tyrrox Zym on Dec 12, 2010 14:36:11 GMT -5
+2 Huge Valorous Charging Lance +1 Mithril Full Plate with no forced march or sleep penalties ability and heavy fortification +3 heavy Steel Shield Field Provisions Box Fan of Wind Belt of Giant Strength +2 Horseshoes of Speed Healing Belt (Don't use it though with Nym around) Strongarm Bracers Ring of Sustenance +1 Cold Augmented Stone
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Tyrrox Zym
Monster of Legend
Sea hag river dragon mer kraken men exist!
Posts: 473
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Post by Tyrrox Zym on Dec 12, 2010 14:38:40 GMT -5
Nym has: +1 Keen Frost Morningstar +1 Invulnerable Full Plate +2 Heavy Steel Shield Periapt of Wisdon +2 Golden Lions
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